@startuml
sprite $anaconda_original [48x48/16] {
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00000000208FFFFFFFFFFFFFFFFFFFFFFFFFFFE300000000
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000000000005EFFFFFFFFFFFFFFFFFFFFFFE500000000000
00000000000007EFFFFFFFFFFFFFFFFFFE70000000000000
0000000000000004AEFFFFFFFFFFFFFA5000000000000000
000000000000000000369BDDCCCA73000000000000000000
}


!define DEV2_ANACONDA_ORIGINAL(_alias) ENTITY(rectangle,black,anaconda_original,_alias,DEV2 ANACONDA_ORIGINAL)
!define DEV2_ANACONDA_ORIGINAL(_alias, _label) ENTITY(rectangle,black,anaconda_original,_label, _alias,DEV2 ANACONDA_ORIGINAL)
!define DEV2_ANACONDA_ORIGINAL(_alias, _label, _shape) ENTITY(_shape,black,anaconda_original,_label, _alias,DEV2 ANACONDA_ORIGINAL)
!define DEV2_ANACONDA_ORIGINAL(_alias, _label, _shape, _color) ENTITY(_shape,_color,anaconda_original,_label, _alias,DEV2 ANACONDA_ORIGINAL)
skinparam folderBackgroundColor<<DEV2 ANACONDA_ORIGINAL>> White
@enduml